Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Post Effects

Color FX

Gradient ColorizerHue ShiftPosterizeColor BalanceDuotoneColor Key

Blur

Gaussian BlurMotion BlurRadial Blur

Distortion

Chromatic AberrationRGB DelayBarrel DistortionRippleSpherize

Warp

Sin WarpTwirlBulgePinchTurbulence WarpKaleidoscopeEscher DrostehyperWARPMöbiusWARPliquidWARPTime Warp

Morphology

Morphology

Stylize

GlitchSharpenEmbossSurface LightSSAOFilm GrainPixellatePointillizeHalftoneCel ShadingEdge DetectPixel SortBloom / Glow

Other

Anti-AliasMosaic TilingSubdivision StretchequiDome
3D PreviewperformMODE
Effects

Posterize

Quantizes each colour channel to a fixed number of levels for a flat, banded look.

The Posterize node rounds each of the red, green, and blue channels to a small number of steps. Smooth gradients become flat bands.

Posterize

  • One control, Levels
  • Works per channel, so colour images get more distinct tones than the level count suggests
  • Found in the node graph under Post FX → Color FX
Example patch — drag onto the app to load

The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. A Caustics field, run through a Gradient Colorizer, at the default 4 levels.

Inputs and outputs

Posterize node

PortTypePurpose
InputTextureThe picture to process.
OutputTextureThe result.

Parameters

Posterize parameters

Opacity, Blend Mode, and Alpha are the standard operator header; see Parameters and Controls.

  • Levels (2–32, default 4) — steps per channel. 2 gives pure black-or-white per channel, eight colours in total.

Every slider has a per-parameter animation bar, so it can be animated, audio driven, or MIDI mapped.

Examples

Screen print — Levels 3, then Edge Detect blended over the top.

Subtle banding — Levels 16 keeps most tones and adds visible steps only in soft gradients.

Troubleshooting

Bands look aliased when animated — the step edges move with the source. Add a Gaussian Blur before or after to soften them.

Related

Quantize

Quantize value and position separately.

Cel Shading

Posterized shading with outlines.

Hue Shift

Rotates every hue in the picture by a number of degrees.

Color Balance

Adds a signed offset to the red, green, and blue channels.

On this page

Inputs and outputsParametersExamplesTroubleshootingRelated