Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Generators
PatternPolygonSolid ColorGradientCrosshatchHexagonalSpiralTruchetHerringboneQuatrefoilOgeePolka DotFret/MeanderTech PatternCircuit BoardTrace NetworkWang TilesPCBRyojiSuper Tiles
3D PreviewperformMODE
GeneratorsPattern

Wang Tiles

Circuit-board tile system using Wang tile edge-matching for seamless connectivity, with animated data dots flowing along the traces.

The Wang Tiles node builds a seamless circuit-board field from a set of edge-matched tiles, so traces always connect across tile boundaries. Data dots flow along the routes, and connection pads and IC-like components sit at the junctions.

Wang Tiles default output

  • One texture output; two optional texture inputs (domain warp and composite)
  • Controls for tile scale, trace and pad size, density, and the animated dots
  • Found in the node graph under Generators as Wang Tiles
Example patch — drag onto the app to load

The image on the right is the example patch itself — drag and drop it onto the app (or load it with File → Load) to open the full graph.

Inputs and outputs

Wang Tiles node

PortTypePurpose
DisplaceTextureDomain warp: the red and green channels push the sample coordinates by Displace Amount
Composite InputTextureComposited under the output with Composite Mode and Composite Mix, which appear once the port is wired
OutputTextureThe grayscale circuit field on black

A black (or disconnected) Input produces no warp; the warp strength scales with Scale.

Parameters

Wang Tiles parameters

Opacity, Blend Mode, ALPHA, Invert Alpha, Threshold Min / Threshold Max — the standard operator header; see Perlin Noise for details.

Structure

  • Tile Scale (1–20, default 5) — how many tiles fill the frame.
  • Trace Width (default 0.02) — thickness of the routed traces.
  • Pad Size (default 0.04) — size of the connection pads at junctions.
  • Density (0–1, default 0.6) — the fraction of tiles that carry traces.
  • Component Size (0–5, default 0.3) — scale of the IC-like components.
  • Style — Angular (right-angle traces) or Rounded (curved corners).

Data dots

  • Dot Speed (0–5, default 0.5) — how fast the data dots travel along the traces.
  • Dot Size (default 0.015) — the dot radius.
  • Speed (0–5, default 0) — overall animation rate. At the default of 0 the field is static; raise it to animate.

Transform

  • Seed and the shared Scale / Offset / Rotation block.

Every slider has a per-parameter animation bar, so any of these can be animated, audio-driven, or MIDI-mapped — see Parameters and Controls.

Troubleshooting

Nothing moves — Speed defaults to 0. Raise it (and Dot Speed) and make sure global animation is playing.

Traces too sparse — raise Density, or lower Tile Scale for larger, busier tiles.

Related

Circuit Board

PCB traces without the tile-matching system.

Trace Network

Animated routed traces that draw and fade.

Trace Network

Dense interconnected circuit traces with animated routing, junction pads, and components.

PCB

Procedural circuit-board generator that scatters components and routes traces between them, with image-driven density and optional animated pulses.

On this page

Inputs and outputsParametersStructureData dotsTransformTroubleshootingRelated