Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Surfaces
Cloners

Cloners

Linear ClonerGrid ClonerRadial ClonerRandom ClonerImage ClonerMesh ClonerParticle Cloner

Effectors

Plain EffectorRandomise EffectorStep EffectorQuantize EffectorSine EffectorRipple EffectorNoise EffectorTarget EffectorKill Box EffectorColor Ramp EffectorTexture Colorizer EffectorImage EffectorAudio Effector
3D PreviewperformMODE
3D & SimulationCloners

Plain Effector

A constant offset, rotation, and scale on every clone, with a pivot option.

The Plain Effector applies the same transform to every clone. Limit it with the Field block to move only part of the array.

Plain Effector

  • Offset X / Y / Z, Rotate Heading / Pitch / Roll, Scale X / Y / Z
  • Pivot On Effector and Scale In Place
  • Found in the node graph under Cloners → Effectors
Example patch — drag onto the app to load

The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. Every box lifted by the default 1 unit.

Inputs and outputs

Plain Effector node

PortTypePurpose
Effectors InEffectorThe previous effector in the chain.
Field ImageTextureA texture read by the Image field shape.
Origin ObjectSurfaceA Null to parent to.
Effectors OutEffectorWire into the next effector or a cloner's Effector port.

Parameters

Plain Effector parameters
  • Offset X / Y / Z (−20 to 20, default 0, 1, 0).
  • Rotate Heading / Pitch / Roll (default 0).
  • Scale X / Y / Z and Uniform Scale (0–10, default 1).
  • Pivot On Effector (default off) — rotate and scale around the effector rather than each clone.
  • Scale In Place (default off).
  • Offset Operation, Rotate Operation, Scale Operation — how each channel folds into the clone transform: Add (default for offset and rotation), Multiply (default for scale), or the other operations in the list.

Field and clamp

  • Field (default off), Field Shape, Field Size, Falloff, Inner Radius, Invert Field, Field Follows Mouse, Image Channel, and the Field Position / Heading / Pitch / Roll / Scale block limit where the effector acts.
  • Clamp (default off) with Max Offset (default 5), Max Rotation (default 180), Min Scale (default 0), Max Scale (default 4).
  • Highlight Field and Highlight Color draw the field in the viewport.

Every slider has a per-parameter animation bar, so it can be animated, audio driven, or MIDI mapped.

Examples

Raised centre — Field on, Field Shape Sphere, Offset Y 2.

Troubleshooting

Nothing changes — the effector's Effectors Out must land on one of the cloner's Effector ports.

Related

Step Effector

A ramp instead of a constant.

Particle Cloner

Binds clone transforms to a live particle system, one clone per particle.

Randomise Effector

Seeded per-clone jitter of position, rotation, and scale.

On this page

Inputs and outputsParametersField and clampExamplesTroubleshootingRelated