Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Surfaces
Cloners

Cloners

Linear ClonerGrid ClonerRadial ClonerRandom ClonerImage ClonerMesh ClonerParticle Cloner

Effectors

Plain EffectorRandomise EffectorStep EffectorQuantize EffectorSine EffectorRipple EffectorNoise EffectorTarget EffectorKill Box EffectorColor Ramp EffectorTexture Colorizer EffectorImage EffectorAudio Effector
3D PreviewperformMODE
3D & SimulationCloners

Linear Cloner

Clones marched along a step vector, with an optional scale change per step.

The Linear Cloner repeats its source along a line. Each clone steps by Step X / Y / Z and can shrink or grow by Step Scale.

Linear Cloner

  • Count and Step X / Y / Z
  • Step Scale X / Y / Z for a tapering row
  • Found in the node graph under Cloners → Cloners
Example patch — drag onto the app to load

The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. Ten small boxes along X at the defaults.

Inputs and outputs

Linear Cloner node

PortTypePurpose
SourceSurfaceThe geometry to repeat. A texture here makes billboard quads.
Effector 1 … 4EffectorCloner effectors; the four ports concatenate.
Origin ObjectSurfaceA Null to parent the array to.
SurfaceSurfaceThe array.

Parameters

Linear Cloner parameters
  • Count (1 up to the instance budget, default 10).
  • Step X / Y / Z (−20 to 20, default 1, 0, 0).
  • Step Scale X / Y / Z (−1 to 1, default 0) — scale added per step.

Per-clone block

  • Source Sequence — with several sources wired: Cycle (round-robin) (default), Blocks (even split), Random, Per Row, Per Column.
  • Clone Scale X / Y / Z and Clone Uniform Scale (0.01–10, default 1), Clone Rotate Heading / Pitch / Roll (default 0).
  • Billboards Face Camera (default on) — for texture sources.
  • Position X / Y / Z, Rotate Heading / Pitch / Roll, Scale X / Y / Z, Uniform Scale — the array's own transform.

Every slider has a per-parameter animation bar, so it can be animated, audio driven, or MIDI mapped.

Examples

Staircase — Step X 0.5, Step Y 0.3.

Troubleshooting

Nothing renders. A cloner makes no geometry of its own. Wire a surface into Source.

Related

Grid Cloner

Three axes at once.

Step Effector

A ramp across the index.

Cloners

Arrays of geometry — linear, grid, radial, random, image, mesh, and particle-driven — with 13 effectors to shape them.

Grid Cloner

A 3D array with grid, honeycomb, checkerboard, and brick patterns, plus a random octree subdivision.

On this page

Inputs and outputsParametersPer-clone blockExamplesTroubleshootingRelated