Auragen docs
Auragen docs

Getting Started

OverviewInterfaceNode GraphParameters and Controls

Operators

Surfaces
SDF

Model

SDF PrimitiveSDF 2D ShapeSDF ConvertSDF CombineMesh to SDFKinect SDFSDF Switch

Modify

SDF EffectorSDF Field

Shade

SDF MaterialSDF LightSDF Lighting FX

Render

SDF EnvironmentSDF CameraSDF MulticamSDF Render
3D PreviewperformMODE
3D & SimulationSDF

SDF 2D Shape

13 flat distance shapes, including live text, meant to be extruded, revolved, or swept into 3D.

SDF 2D Shape draws a flat outline as a distance field. On its own it is a thin slab; through SDF Convert it becomes an extrusion, a lathe, or a coil.

SDF 2D Shape

  • One Shape dropdown with 13 outlines, including Text
  • A 2D transform: Position X / Y, Rotation°, Scale
  • Found under SDF → Model in the operators panel
Example patch — drag onto the app to load

The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. It extrudes a five-point Star through SDF Convert and lights it with an SDF Light.

Inputs and outputs

SDF 2D Shape node

PortTypePurpose
MaterialSDFAn SDF Material for the solid this shape becomes.
2D SDFSDFThe flat field. Wire it into SDF Convert to choose how it becomes 3D.
Wire the 2D SDF output straight into a 3D consumer such as SDF Render or the Output node and the app extrudes it at a shallow depth for you, with a hint on the node. Use SDF Convert when you want to set the depth or pick a different operation.

Parameters

SDF 2D Shape parameters
  • Shape — the outline. Default Circle.
  • Position X / Y (default 0) — moves the shape in its own plane.
  • Rotation° (−180 to 180, default 0) — spins it in that plane.
  • Scale (0.01–10, default 1) — uniform size.

Each shape adds its own dimensions:

ShapeControls
Circle, HexagonRadius
RectangleWidth, Height
Rounded RectangleWidth, Height, Round
Triangle, HeartSize
StarRadius, Points (3–16, default 5), Inset
CrossSize, Thickness, Round
Ring (2D)Radius, Thickness
PieRadius, Angle°
VesicaRadius, Squeeze
MoonRadius, Inner Radius, Offset
TextText (multi-line), Font (Sans, Serif, Mono), Bold

Text rasterizes the string with a system font and converts it to a distance field on the CPU, so a long string takes a moment to update. Default text is AURA.

All floats carry a per-parameter animation bar. See Parameters and Controls.

Examples

Extruded logo — Shape Text, then SDF Convert set to Extrude with Depth 0.3.

Vase — Shape Moon rotated 90°, then SDF Convert set to Revolve with Axis Offset 0.8.

Spring — Shape Circle, Scale 0.2, then SDF Convert set to Helix Sweep.

Troubleshooting

The shape looks like a thin plate. That is the automatic shallow extrude. Add an SDF Convert and set Depth.

Text is empty — the string is rasterized on the CPU; give it a moment after typing, and check the font name still renders (the three choices map to system fonts).

Related

SDF Convert

Extrude, Revolve, Helix Sweep, Cross Section, Field to Solid.

SDF Primitive

The 3D shapes.

SDF Primitive

26 analytic 3D shapes behind one Shape dropdown, with a shared transform and morph block, for the start of an SDF chain.

SDF Convert

The bridge between flat and solid fields — Extrude, Revolve, Helix Sweep, Cross Section, and Field to Solid.

On this page

Inputs and outputsParametersExamplesTroubleshootingRelated