Animation & ControlModifiers
Count
Tallies threshold crossings, adding a step each time, with an optional clamp or wrap.
The Count node increments every time its input crosses the threshold.

- Trigger On rising, falling, or both edges
- Step, Start Count, Limit Type
- Found in the node graph under Modifiers → Value & Math
The image on the right is the example patch itself. Drag and drop it onto the app, or load it with File → Load, to open the full graph. The modifier drives the Scale of a Hexagonal generator; the meter on the node shows its live value.
Inputs and outputs

| Port | Type | Purpose |
|---|---|---|
| Input | Modifier | The value to process, 0–1 unless the source says otherwise. |
| Modifier | Modifier | Drag it onto a parameter row, or wire it into another modifier's input. |
Parameters
- Threshold (default 0.5), Trigger On (Rising Edge default, Falling Edge, Both Edges).
- Step (−100 to 100, default 1), Start Count (default 0), Reset.
- Limit Type — None (default), Clamp, Wrap; Limit Min (default 0), Limit Max (default 10).
Every slider has a per-parameter animation bar and can itself be driven by another modifier.
Examples
Scene switch — a Sound modifier in, Limit Type Wrap with Limit Max 3, bound to a Switch Index.
Troubleshooting
The parameter does not move — check the bound parameter's Operation at the port. At Multiply against a value of 0 the result stays 0.